0 |
0 |
Execution of the calling program continues without animation until a subsequent event, such as a breakpoint, STOP RUN or CBL_DEBUG_START, is encountered. This is equivalent to pressing Z (for Zoom) in Animator. |
0 |
1 |
Animator and the calling program both exit. This is equivalent to exiting Animator using the Quit option. |
1 |
0 |
Animator detaches from the program and waits for a subsequent CBL_DEBUG_START with the same identifier string. Execution of the calling program continues without animation. |
1 |
1 |
Animator detaches from the program and exits. Execution of the calling program continues without animation. This is equivalent to exiting Animator using the Detach option. |
Comments:
If the program is being debugged when it calls CBL_DEBUG_STOP, then animation stops. The effect on Animator and the program that called CBL_DEBUG_STOP depends on the settings of bits 0 and 1 of flags:
If the program is not being debugged when it calls CBL_DEBUG_STOP, then execution continues as if the routine had not been called.